AI Insights · Timothy · January 2025
Top Boxing Games on iOS in Angola: Q4 2024 Performance
Explore the performance trends of the top boxing games on iOS in Angola during Q4 2024, focusing on downloads, revenue, and active users.
In the fourth quarter of 2024, the performance of boxing games on iOS in Angola showcased varied trends in downloads, revenue, and active user engagement. Here’s a detailed look at the top five games.
I, The One - Fighting Games by Azur Interactive Games Limited saw modest revenue, peaking at $75 in early December. Downloads fluctuated, with a notable resurgence to 8 in the final week of December. Active users decreased from 30 at the start of October to 16 by the end of the year.
Real Boxing 2, published by Vivid Games S.A., experienced its highest revenue of $60 in the first week of October. Download numbers showed a slight increase mid-quarter, peaking at 13 in November, while active users remained relatively stable around 10 to 21.
Real Boxing: KO Fight Club maintained a consistent revenue stream, averaging around $2 weekly. Downloads spiked to 17 in late December, with active users peaking at 27 in mid-October and December.
Boxing Star: Boxing Fight Game from THUMBAGE had minimal revenue, with slight increases in December. Downloads were sparse but showed a minor increase towards the end of the quarter. Active users remained steady at around 3 to 7.
Finally, EA SPORTS™ UFC® 2 by Electronic Arts had its highest downloads in early October with 29, while active users peaked at 57 in November. Revenue was minimal throughout the quarter.
These insights are based on data from Sensor Tower, providing a deeper understanding of the app market dynamics in Angola. For more detailed analytics, visit Sensor Tower.